Co-Operative Games Granny's House Board Game | 
enlarge | Brand: Family Pastimes Category: Toy
Buy New: $11.95
New (2) from $11.95
Rating: 1 reviews Sales Rank: 35122
Number Of Items: 1 Batteries Included: No Age: 4 - 7 years Shipping Weight (lbs): 1.1 Dimensions (in): 12 x 12 x 0
MPN: GH Model: GH UPC: 681964000062 EAN: 0681964000062 ASIN: B00000IUHZ
Availability: Usually ships in 1-2 business days
| |
| Features:
| • | Work together to overcome obstacles on the way to Granny's house | | • | Parent's Choice Award Winner | | • | For 1 to 6 players | | • | For ages 4 to 7 years | | • | Made in Canada using recycled boards and papers, soy-based inks, water based glues and safe paint |
|
| Editorial Reviews:
Product Description An adventure game designed to encourage thought and imagination in young children! On our journey to Granny's we go through Dark Woods, cross a Stream, need to be very careful passing a Sleepy Bear and more. We decide what to bring along: maybe our Dog will help us, maybe we should bring a basket of Food, or perhaps some Sticks and a Rope. Players will have to use these items to invent ways to deal with whatever obstacle they meet.Includes: 12 x 12" board, team mover, die, good things tokens. Play as friends, not as enemies! Our games foster the spirit of co-operation. Players help each other climb a mountain, make a community, bring in the harvest, complete a space exploration... They are never against each other.
Editorial Review A team of players, sharing one marker and equipped with four Good Things is heading down the path to Granny's House in this 12-inch-square boardgame. The path contains Lucky Spots where players win additional Good Things. The path also has obstacles, Oh-Oh Spaces, which players can overcome by using a Good Thing card. Players work cooperatively and use logic and imagination in choosing an appropriate Good Thing. When they encounter a bear, they might choose to play the honey-pot card. Sunglasses can offset the blazing sun. Setbacks occur when players don't have a Good Thing that suits the Oh-Oh. In that case, they have to retreat and gather more Good Things before continuing on. The object is to reach Granny's House with a Good Thing to give her. Some Good Things are better gifts than others are; Granny might prefer the picnic lunch to the pile of rocks! --Wendy Slotboom
|
| Customer Reviews:
great creative game July 27, 1999 39 out of 39 found this review helpful
I was a little skeptical when I found out the game is one of cooperation. The players all play as a team instead of against each other but competition isn't the entertaining factor. I was amazed at the ideas my kids were coming up with. In the game, when you come to an obstacle, you must come up with an idea of how to use an object to overcome the obstacle. My kids were really coming up with new ways to use the objects. This game was a real plus for me because it gave the kids a chance to work on their creativity, and vocabulary. They got a kick out it and it caused no stress or hard feelings like so many competitive games we know. I'm currently searching for more Family Pastimes games as they are a hit with my kids.
|
|
|